Linear Sound Design, Mix, Master

No One Rivals Doom - Marvel Rivals [Sound Redesign]

Character-forward redesign with bold ability cues and tight UI punctuation for competitive readability.

Project Overview

Project Goal

Create distinct, powerful signatures for Doom’s abilities that cut through busy mixes.

Our Approach

Layered tonal cores with textured transients and short UI ticks for input feedback. Iterated loudness and decay to avoid masking comms and music.

Outcome

Readable, satisfying ability SFX that feel heavy without bloating the low end.