VO Design

Mordekaiser & Volibear VO [Sound Redesign]

Processed performances into commanding, larger-than-life voices with clear diction and grit.

Project Overview

Project Goal

Create iconic, intelligible villain VO with mythic scale that survives game mixes.

Our Approach

Formant and pitch moves for character, parallel saturation for body, and dynamic EQ to preserve consonants. Devised short stereo rooms for presence without mud.

Outcome

Richer, more legible VO that remains powerful over music and SFX.